set population goals along with the specific town domination goals: 打开和关闭
the interval between population goals. this has no effect if population goals are not enabled: 5000
the number of goals each company should have: 3
the number of days before a company offically dominates the town : 5
debug: log level (higher = print more): 2 (, 下载次数: 186)
disable special UI symbols for users with biggui newgrf : 打开
display news when an award/medal is earn: 打开
hide awards until someone get it. (no effect on medals) : 打开
enable/disable periodicreward : periodic reward grant money to all companies every X month : 关闭
set month interval to check rewards : 3
enable/disable periodicreward when company reach X points : this reward remove money from companies : 打开
set points interval to grant the pointsreward : 100
set number of loan inverval use as base money for rewards : 1
allow toylib to grant money to eyes candy/toy ais. disable it to stop sending them money : 打开
allow toylib to output money given stats every start of month : 打开 (, 下载次数: 176)
debug: log level (higher = print more): 1: info — 2:details 3:verbose 4:debug
difficulty level : easy — very easy,easy, slightly easy, normal,slightly hard,hard,very hard
game type : every towns are free,collaborative town growing — competition, claimed city
adv:town acceptance: normal:basic cargo progressivity — few:start wiht few basic cargos and others had to be unlocked, extented:start with all cargos, strict: only cargos as defined in newgrf
option:display industry signs: 打开
option:town stabilizer(avoid decreasing):打开
optionwned cities indicator:set preident name into city name (v1.4+) —set company name into city name(v1.4+),add a sign with president name below the city,add a sign with company name below the city
number of goals for a company : 1 (1-10)
number of years to wait to fulfill a new goal : 4 (4-20)
likelihood of selecting passengers as goal : 1 (1-20)
likelihood of selecting mail as goal: 1 (1-20)
likelihood of selecting other town cargoes as goal : 1 (1-20)
print more logs to script console : normal/more/more more
pause game on start. Unpause when first company starts : 打开/关闭
generate power plant, water tower industries for each town (climte dependant) : 打开/关闭
显示更多脚本的控制台日志 : 正常/多/更多
游戏开始的时候暂停游戏。第一家公司建立起来的时候游戏开始启动 : 打开/关闭
为每个镇 ( climte 依赖 ) 生成电厂、水塔行业 : 打开/关闭
city builder goal (population):5000
game lenght in years. if set to 0, game ends when goal reached : 100
town name - change town name according to its company owner and population : 打开/关闭
goal progress messages. informs players about game end and goal progress of all companies. : 打开/关闭
城市建设者的目标(人口):5000
游戏年限。如果设置为0 , 达到目标游戏才结束 : 100年
城镇名字——根据其公司所有者和人口改变城镇名称 : 打开/关闭
目标进展的消息。告知玩家对游戏结束,所有公司的目标发展。:打开/关闭
town area - place signs around town, set 0 to disable : 2
dynamic change of town growht rate. every X years is increased by 1 up to maximum 4. set to 0 to disable it : 2
limit cities population to X times biggest town on map : 5
认领城镇区域——地方在城里迹象,设置0等于禁用 : 2
城市增长率的动态改变。每X年增加1到最大4。设置为0禁用,1、2、3、4分别为X。
在地图中限制城市人口,设置单位时间X最大城市地图:1到5,0
town growth mechanism : normal/expand
max claimable town population : 800
town storage ( x times requirements ) : 2
城市增长机制:正常/扩展
最大可要求的城镇人口:800
小镇存储(x时间需求):2